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Ilya Medvedev
Ilya Medvedev
3D department Producer at Nuare. Looking for opportunities
Belgrade, Serbia

Summary

10 years of gamedev experience

Skills

3D ModelingTexturingSculptingHard Surface ModelingPBR TexturingPlasticitySupervisionSubstance Designer3D LeadingArt Direction

Software proficiency

ZBrush
ZBrush
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Plasticity
Plasticity
Maya
Maya
RizomUV
RizomUV
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer
TopoGun
TopoGun
Illustrator
Illustrator
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Procreate
Procreate
Nomad Sculpt
Nomad Sculpt

Productions

    • Video Game
      Marvel Deadpool VR
    • Year
      2025
    • Role
      Outsource Character Art Lead \ Department Lead \ 3D producer
    • Company
      Twisted Pixel Games / Nuare Studio Inc.
    • Video Game
      The Demon’s Hand minigame
    • Year
      2025
    • Role
      Supervisor / 3D Producer
    • Company
      Nuare / Riot Games
    • Video Game
      Riot's Arcane: Jinx fixes everything minigame
    • Year
      2024
    • Role
      Supervisor / 3D Producer
    • Company
      Nuare / Riot Games
    • Video Game
      Warhammer 40,000: Space Marine 2
    • Year
      2024
    • Role
      Freelance weapon artist / hardsurface
    • Company
      Advanced Schematics / Saber
    • Video Game
      Marvel Avengers
    • Year
      2022
    • Role
      Character art Lead at Nuare \ Crystal Dynamics
    • Company
      Nuare
    • Video Game
      Destruction AllStars
    • Year
      2021
    • Role
      Lead Outsource Character artist at Nuare
    • Company
      Nuare / Lucid games
    • Video Game
      Cloud Castles
    • Year
      2022
    • Role
      Character and Texturing Lead at Nuare \ DiG
    • Company
      Nuare
    • Video Game
      Call of Duty: Modern Warfare II
    • Year
      2022
    • Role
      Art Producer Outsource
    • Company
      Nuare / Activision
    • Video Game
      Gungrave G.O.R.E
    • Year
      2022
    • Role
      Character and Texturing Lead at outsource Nuare \ IGGYMOB
    • Company
      Nuare
    • Video Game
      World War Z
    • Year
      2019
    • Role
      Freelance 3D Artist
    • Company
      Advanced Schematics / Saber
    • Video Game
      System Shock 3
    • Year
      2027
    • Role
      Senior 3D Artist / Texture Artist
    • Company
      5518 / Tencent
    • Video Game
      Oculus Avatars
    • Year
      2017
    • Role
      Texture Artist
    • Company
      5518 / Facebook
    • Mobile Game
      Breaking Bad: Criminal Elements
    • Year
      2019
    • Role
      Texture Artist
    • Company
      Plamee
    • Video Game
      BattleCry
    • Year
      2015
    • Role
      Junior 3D artist
    • Company
      Sperasoft
    • Video Game
      Real Russian Hunt
    • Year
      2015
    • Role
      Junior 3D artist
    • Company
      Sperasoft

Experience

  • 3D Producer at Nuare Studio
    Belgrade, RS
    October 2021 - Present

    3D and technical department producer at Nuare

  • Lead 3d Artist at Nuare
    Belgrade, RS
    April 2021 - Present

  • 3D artist generalist at Freelance
    Belgrade
    August 2015 - Present

    Creating all kinds of 3d stuff

  • 3D Artist at 5518 Studios
    Санкт-Петербург, Russia
    June 2018 - January 2019

    Worked on 4 not released projects: VR, mobile, AAA shooter, and multiplayer coop shooter.

  • Texture Artist at Plamee
    Санкт-Петербург, Russia
    March 2018 - May 2018

    Texturing all kinds of assets for mobile games

  • 3D Artist at Nevosoft
    Санкт-Петербург, Russia
    February 2017 - January 2018

    Creating stylized props and characters for mobile games.

  • 3D Artist at Sperasoft
    Санкт-Петербург
    March 2015 - July 2015